Box2D-devel-2.3.1-4.fc24.i686.rpm


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Description

Box2D-devel - Development files for Box2D

Property Value
Distribution Fedora 25
Repository Fedora i386
Package name Box2D-devel
Package version 2.3.1
Package release 4.fc24
Package architecture i686
Package type rpm
Installed size 1.05 MB
Download size 448.12 KB
Official Mirror dl.fedoraproject.org
Box2D is an open source C++ engine for simulating rigid bodies in 2D.
Box2D is developed by Erin Catto and has the zlib license.
While the zlib license does not require acknowledgement,
we encourage you to give credit to Box2D in your product.
These are the development files.

Alternatives

Package Version Architecture Repository
Box2D-devel-2.3.1-4.fc24.i686.rpm 2.3.1 i686 Fedora
Box2D-devel-2.3.1-4.fc24.x86_64.rpm 2.3.1 x86_64 Fedora
Box2D-devel - - -

Requires

Name Value
Box2D = 2.3.1-4.fc24
libBox2D.so.2.3.0 -

Provides

Name Value
Box2D-devel = 2.3.1-4.fc24
Box2D-devel(x86-32) = 2.3.1-4.fc24

Download

Type URL
Binary Package Box2D-devel-2.3.1-4.fc24.i686.rpm
Source Package Box2D-2.3.1-4.fc24.src.rpm

Install Howto

Install the Box2D-devel rpm package:

# dnf install Box2D-devel

Files

Path
/usr/include/Box2D/Box2D.h
/usr/include/Box2D/Collision/b2BroadPhase.h
/usr/include/Box2D/Collision/b2Collision.h
/usr/include/Box2D/Collision/b2Distance.h
/usr/include/Box2D/Collision/b2DynamicTree.h
/usr/include/Box2D/Collision/b2TimeOfImpact.h
/usr/include/Box2D/Collision/Shapes/b2ChainShape.h
/usr/include/Box2D/Collision/Shapes/b2CircleShape.h
/usr/include/Box2D/Collision/Shapes/b2EdgeShape.h
/usr/include/Box2D/Collision/Shapes/b2PolygonShape.h
/usr/include/Box2D/Collision/Shapes/b2Shape.h
/usr/include/Box2D/Common/b2BlockAllocator.h
/usr/include/Box2D/Common/b2Draw.h
/usr/include/Box2D/Common/b2GrowableStack.h
/usr/include/Box2D/Common/b2Math.h
/usr/include/Box2D/Common/b2Settings.h
/usr/include/Box2D/Common/b2StackAllocator.h
/usr/include/Box2D/Common/b2Timer.h
/usr/include/Box2D/Dynamics/b2Body.h
/usr/include/Box2D/Dynamics/b2ContactManager.h
/usr/include/Box2D/Dynamics/b2Fixture.h
/usr/include/Box2D/Dynamics/b2Island.h
/usr/include/Box2D/Dynamics/b2TimeStep.h
/usr/include/Box2D/Dynamics/b2World.h
/usr/include/Box2D/Dynamics/b2WorldCallbacks.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2CircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2Contact.h
/usr/include/Box2D/Dynamics/Contacts/b2ContactSolver.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonContact.h
/usr/include/Box2D/Dynamics/Joints/b2DistanceJoint.h
/usr/include/Box2D/Dynamics/Joints/b2FrictionJoint.h
/usr/include/Box2D/Dynamics/Joints/b2GearJoint.h
/usr/include/Box2D/Dynamics/Joints/b2Joint.h
/usr/include/Box2D/Dynamics/Joints/b2MotorJoint.h
/usr/include/Box2D/Dynamics/Joints/b2MouseJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PrismaticJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PulleyJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RevoluteJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RopeJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WeldJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WheelJoint.h
/usr/include/Box2D/Rope/b2Rope.h
/usr/lib/libBox2D.so
/usr/share/doc/Box2D-devel/Readme.txt
/usr/share/doc/Box2D-devel/Documentation/Doxyfile
/usr/share/doc/Box2D-devel/Documentation/manual.docx
/usr/share/doc/Box2D-devel/Documentation/images/Chain1.png
/usr/share/doc/Box2D-devel/Documentation/images/Chain1.svg
/usr/share/doc/Box2D-devel/Documentation/images/DebugDraw.png
/usr/share/doc/Box2D-devel/Documentation/images/GhostCollision.png
/usr/share/doc/Box2D-devel/Documentation/images/GhostCollision.svg
/usr/share/doc/Box2D-devel/Documentation/images/GhostVertices.png
/usr/share/doc/Box2D-devel/Documentation/images/GhostVertices.svg
/usr/share/doc/Box2D-devel/Documentation/images/SelfIntersect.png
/usr/share/doc/Box2D-devel/Documentation/images/SelfIntersect.svg
/usr/share/doc/Box2D-devel/Documentation/images/SkinCollision.png
/usr/share/doc/Box2D-devel/Documentation/images/SkinCollision.svg
/usr/share/doc/Box2D-devel/Documentation/images/SkinnedPolygon.png
/usr/share/doc/Box2D-devel/Documentation/images/SkinnedPolygon.svg
/usr/share/doc/Box2D-devel/Documentation/images/Tunnel1.png
/usr/share/doc/Box2D-devel/Documentation/images/Tunnel1.svg
/usr/share/doc/Box2D-devel/Documentation/images/WheelJoint.png
/usr/share/doc/Box2D-devel/Documentation/images/WheelJoint.svg
/usr/share/doc/Box2D-devel/Documentation/images/bodyOrigin.gif
/usr/share/doc/Box2D-devel/Documentation/images/captured.png
/usr/share/doc/Box2D-devel/Documentation/images/captured.svg
/usr/share/doc/Box2D-devel/Documentation/images/convex_concave.gif
/usr/share/doc/Box2D-devel/Documentation/images/distance.png
/usr/share/doc/Box2D-devel/Documentation/images/distance.svg
/usr/share/doc/Box2D-devel/Documentation/images/distanceJoint.gif
/usr/share/doc/Box2D-devel/Documentation/images/gearJoint.gif
/usr/share/doc/Box2D-devel/Documentation/images/manifolds.png
/usr/share/doc/Box2D-devel/Documentation/images/manifolds.svg
/usr/share/doc/Box2D-devel/Documentation/images/missed.png
/usr/share/doc/Box2D-devel/Documentation/images/missed.svg
/usr/share/doc/Box2D-devel/Documentation/images/modules.png
/usr/share/doc/Box2D-devel/Documentation/images/modules.svg
/usr/share/doc/Box2D-devel/Documentation/images/prismaticJoint.gif
/usr/share/doc/Box2D-devel/Documentation/images/pulleyJoint.gif
/usr/share/doc/Box2D-devel/Documentation/images/raycast.png
/usr/share/doc/Box2D-devel/Documentation/images/raycast.svg
/usr/share/doc/Box2D-devel/Documentation/images/regionquery.png
/usr/share/doc/Box2D-devel/Documentation/images/regionquery.svg
/usr/share/doc/Box2D-devel/Documentation/images/revoluteJoint.gif
/usr/share/doc/Box2D-devel/Documentation/images/testbed.gif
/usr/share/doc/Box2D-devel/Documentation/images/tunneling.png
/usr/share/doc/Box2D-devel/Documentation/images/tunneling.svg
/usr/share/doc/Box2D-devel/Documentation/images/winding.png
/usr/share/doc/Box2D-devel/Documentation/images/winding.svg

Changelog

See Box2D-2.3.1-4.fc24.i686.rpm changelog.

See Also

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CCfits-devel-2.5-2.fc24.i686.rpm Headers for developing programs that will use CCfits
CCfits-doc-2.5-2.fc24.noarch.rpm Documentation for CCfits, includes full API docs
CGAL-4.9-1.fc25.i686.rpm Computational Geometry Algorithms Library
CGAL-demos-source-4.9-1.fc25.i686.rpm Examples and demos of CGAL algorithms
CGAL-devel-4.9-1.fc25.i686.rpm Development files and tools for CGAL applications
CGSI-gSOAP-1.3.10-1.fc25.i686.rpm GSI plugin for gSOAP
CGSI-gSOAP-devel-1.3.10-1.fc25.i686.rpm GSI plugin for gSOAP - development files
CImg-devel-1.5.8-5.fc24.i686.rpm Development files for CImg
COPASI-4.17-0.8.20160909git7c2623.fc25.i686.rpm Biochemical network simulator
COPASI-data-4.17-0.8.20160909git7c2623.fc25.noarch.rpm COPASI data files
COPASI-doc-4.17-0.8.20160909git7c2623.fc25.noarch.rpm COPASI HTML documentation and examples
COPASI-gui-4.17-0.8.20160909git7c2623.fc25.i686.rpm The COPASI graphical user interface
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