wildmagic5-samples-5.15-1.fc26.i686.rpm


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Description

wildmagic5-samples - Samples files for wildmagic5

Property Value
Distribution Fedora 26
Repository Fedora i386
Package name wildmagic5-samples
Package version 5.15
Package release 1.fc26
Package architecture i686
Package type rpm
Installed size 5.42 MB
Download size 1.15 MB
Official Mirror archives.fedoraproject.org
Graphics, Physics, Imagics and Mathematics
directories containing sample files.
Execute the sample files in a dedicated directory because
they generate their own output files.
Web page documentation:
geometrictools.com/Documentation/Documentation.html

Alternatives

Package Version Architecture Repository
wildmagic5-samples-5.17-1.fc26.i686.rpm 5.17 i686 Fedora Updates
wildmagic5-samples-5.17-1.fc26.x86_64.rpm 5.17 x86_64 Fedora Updates
wildmagic5-samples-5.15-1.fc26.x86_64.rpm 5.15 x86_64 Fedora
wildmagic5-samples - - -

Requires

Name Value
libGL.so.1 -
libGLU.so.1 -
libWm5Applications.so.5 -
libWm5Core.so.5 -
libWm5Graphics.so.5 -
libWm5Imagics.so.5 -
libWm5Mathematics.so.5 -
libWm5Physics.so.5 -
libX11.so.6 -
libXext.so.6 -
libc.so.6(GLIBC_2.7) -
libgcc_s.so.1 -
libgcc_s.so.1(GCC_3.0) -
libm.so.6 -
libm.so.6(GLIBC_2.0) -
libm.so.6(GLIBC_2.1) -
libpthread.so.0 -
libstdc++.so.6 -
libstdc++.so.6(CXXABI_1.3) -
libstdc++.so.6(CXXABI_1.3.8) -
libstdc++.so.6(CXXABI_1.3.9) -
libstdc++.so.6(GLIBCXX_3.4) -
libstdc++.so.6(GLIBCXX_3.4.11) -
libstdc++.so.6(GLIBCXX_3.4.15) -
libstdc++.so.6(GLIBCXX_3.4.20) -
libstdc++.so.6(GLIBCXX_3.4.21) -
libstdc++.so.6(GLIBCXX_3.4.9) -
rtld(GNU_HASH) -
wildmagic5(x86-32) = 5.15-1.fc26
wildmagic5-data = 5.15-1.fc26

Provides

Name Value
wildmagic5-samples = 5.15-1.fc26
wildmagic5-samples(x86-32) = 5.15-1.fc26

Download

Type URL
Binary Package wildmagic5-samples-5.15-1.fc26.i686.rpm
Source Package wildmagic5-5.15-1.fc26.src.rpm

Install Howto

Install the wildmagic5-samples rpm package:

# dnf install wildmagic5-samples

Files

Path
/usr/libexec/WildMagic/
/usr/libexec/WildMagic/SampleGraphics/BillboardNodes
/usr/libexec/WildMagic/SampleGraphics/BillboardNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BlendedAnimations
/usr/libexec/WildMagic/SampleGraphics/BlendedAnimations.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BlendedTerrain
/usr/libexec/WildMagic/SampleGraphics/BlendedTerrain.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BspNodes
/usr/libexec/WildMagic/SampleGraphics/BspNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BumpMaps
/usr/libexec/WildMagic/SampleGraphics/BumpMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/CameraAndLightNodes
/usr/libexec/WildMagic/SampleGraphics/CameraAndLightNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Castle
/usr/libexec/WildMagic/SampleGraphics/Castle.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ClodMeshes
/usr/libexec/WildMagic/SampleGraphics/ClodMeshes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/CubeMaps
/usr/libexec/WildMagic/SampleGraphics/CubeMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/DlodNodes
/usr/libexec/WildMagic/SampleGraphics/DlodNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/GlossMaps
/usr/libexec/WildMagic/SampleGraphics/GlossMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/InverseKinematics
/usr/libexec/WildMagic/SampleGraphics/InverseKinematics.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Lights
/usr/libexec/WildMagic/SampleGraphics/Lights.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MaterialTextures
/usr/libexec/WildMagic/SampleGraphics/MaterialTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MorphControllers
/usr/libexec/WildMagic/SampleGraphics/MorphControllers.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MorphFaces
/usr/libexec/WildMagic/SampleGraphics/MorphFaces.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MultipleRenderTargets
/usr/libexec/WildMagic/SampleGraphics/MultipleRenderTargets.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/NonuniformScale
/usr/libexec/WildMagic/SampleGraphics/NonuniformScale.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ParticleSystems
/usr/libexec/WildMagic/SampleGraphics/ParticleSystems.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PlanarReflections
/usr/libexec/WildMagic/SampleGraphics/PlanarReflections.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PlanarShadows
/usr/libexec/WildMagic/SampleGraphics/PlanarShadows.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PointSystems
/usr/libexec/WildMagic/SampleGraphics/PointSystems.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PolygonOffsets
/usr/libexec/WildMagic/SampleGraphics/PolygonOffsets.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Polysegments
/usr/libexec/WildMagic/SampleGraphics/Polysegments.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Portals
/usr/libexec/WildMagic/SampleGraphics/Portals.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ProjectedTextures
/usr/libexec/WildMagic/SampleGraphics/ProjectedTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ReflectionsAndShadow
/usr/libexec/WildMagic/SampleGraphics/ReflectionsAndShadow.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/RenderToTexture
/usr/libexec/WildMagic/SampleGraphics/RenderToTexture.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ScreenPolygons
/usr/libexec/WildMagic/SampleGraphics/ScreenPolygons.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ShadowMaps
/usr/libexec/WildMagic/SampleGraphics/ShadowMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SkinnedBiped
/usr/libexec/WildMagic/SampleGraphics/SkinnedBiped.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Skinning
/usr/libexec/WildMagic/SampleGraphics/Skinning.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SortFaces
/usr/libexec/WildMagic/SampleGraphics/SortFaces.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SphereMaps
/usr/libexec/WildMagic/SampleGraphics/SphereMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SurfaceMeshes
/usr/libexec/WildMagic/SampleGraphics/SurfaceMeshes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SwitchNodes
/usr/libexec/WildMagic/SampleGraphics/SwitchNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Terrains
/usr/libexec/WildMagic/SampleGraphics/Terrains.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/TriStripsFans
/usr/libexec/WildMagic/SampleGraphics/TriStripsFans.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/VertexTextures
/usr/libexec/WildMagic/SampleGraphics/VertexTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/VolumeFog
/usr/libexec/WildMagic/SampleGraphics/VolumeFog.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/VolumeTextures
/usr/libexec/WildMagic/SampleGraphics/VolumeTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing2
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing2.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing3
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing3.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/BinaryOperations
/usr/libexec/WildMagic/SampleImagics/BinaryOperations.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ConformalMapping
/usr/libexec/WildMagic/SampleImagics/ConformalMapping.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractLevelCurves
/usr/libexec/WildMagic/SampleImagics/ExtractLevelCurves.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesCubes
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesCubes.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesTetra
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesTetra.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractRidges
/usr/libexec/WildMagic/SampleImagics/ExtractRidges.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur2
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur2.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur3
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur3.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ImViewer
/usr/libexec/WildMagic/SampleImagics/ImViewer.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/VolumeRenderer
/usr/libexec/WildMagic/SampleImagics/VolumeRenderer.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/BSplineCurveFitter
/usr/libexec/WildMagic/SampleMathematics/BSplineCurveFitter.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/BSplineFitContinuous
/usr/libexec/WildMagic/SampleMathematics/BSplineFitContinuous.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/BSplineSurfaceFitter
/usr/libexec/WildMagic/SampleMathematics/BSplineSurfaceFitter.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Boolean2D
/usr/libexec/WildMagic/SampleMathematics/Boolean2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/BooleanIntervalRectangle
/usr/libexec/WildMagic/SampleMathematics/BooleanIntervalRectangle.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ClipMesh
/usr/libexec/WildMagic/SampleMathematics/ClipMesh.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ClodPolyline
/usr/libexec/WildMagic/SampleMathematics/ClodPolyline.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ConvexHull2D
/usr/libexec/WildMagic/SampleMathematics/ConvexHull2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ConvexHull3D
/usr/libexec/WildMagic/SampleMathematics/ConvexHull3D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Delaunay2D
/usr/libexec/WildMagic/SampleMathematics/Delaunay2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Delaunay2DInsertRemove
/usr/libexec/WildMagic/SampleMathematics/Delaunay2DInsertRemove.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Delaunay3D
/usr/libexec/WildMagic/SampleMathematics/Delaunay3D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/DistancePointEllipseEllipsoid
/usr/libexec/WildMagic/SampleMathematics/DistancePointEllipseEllipsoid.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/DrawImplicitSurface
/usr/libexec/WildMagic/SampleMathematics/DrawImplicitSurface.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/GeodesicHeightField
/usr/libexec/WildMagic/SampleMathematics/GeodesicHeightField.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/GeodesicPaths
/usr/libexec/WildMagic/SampleMathematics/GeodesicPaths.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/GpuRootFinder
/usr/libexec/WildMagic/SampleMathematics/GpuRootFinder.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectConvexPolyhedra
/usr/libexec/WildMagic/SampleMathematics/IntersectConvexPolyhedra.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectInfiniteCylinders
/usr/libexec/WildMagic/SampleMathematics/IntersectInfiniteCylinders.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectTriangleCylinder
/usr/libexec/WildMagic/SampleMathematics/IntersectTriangleCylinder.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectionEllipsesEllipsoids
/usr/libexec/WildMagic/SampleMathematics/IntersectionEllipsesEllipsoids.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/MapTextureToQuad
/usr/libexec/WildMagic/SampleMathematics/MapTextureToQuad.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/MeshEnvelope
/usr/libexec/WildMagic/SampleMathematics/MeshEnvelope.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/MinimalCycleBasis
/usr/libexec/WildMagic/SampleMathematics/MinimalCycleBasis.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/NoniterativeEigensolver
/usr/libexec/WildMagic/SampleMathematics/NoniterativeEigensolver.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/NonlocalBlowup
/usr/libexec/WildMagic/SampleMathematics/NonlocalBlowup.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/PointInPolyhedron
/usr/libexec/WildMagic/SampleMathematics/PointInPolyhedron.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/QuadraticFreeForm2D
/usr/libexec/WildMagic/SampleMathematics/QuadraticFreeForm2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ThinPlateSplines
/usr/libexec/WildMagic/SampleMathematics/ThinPlateSplines.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Triangulation
/usr/libexec/WildMagic/SampleMathematics/Triangulation.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BSplineCurveExamples
/usr/libexec/WildMagic/SamplePhysics/BSplineCurveExamples.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BallHill
/usr/libexec/WildMagic/SamplePhysics/BallHill.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BallRubberBand
/usr/libexec/WildMagic/SamplePhysics/BallRubberBand.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BeadSlide
/usr/libexec/WildMagic/SamplePhysics/BeadSlide.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BouncingBall
/usr/libexec/WildMagic/SamplePhysics/BouncingBall.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BouncingSpheres
/usr/libexec/WildMagic/SamplePhysics/BouncingSpheres.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BouncingTetrahedra
/usr/libexec/WildMagic/SamplePhysics/BouncingTetrahedra.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Cloth
/usr/libexec/WildMagic/SamplePhysics/Cloth.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/CollisionsBoundTree
/usr/libexec/WildMagic/SamplePhysics/CollisionsBoundTree.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSphereTriangle
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSphereTriangle.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSpheres
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSpheres.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/DoublePendulum
/usr/libexec/WildMagic/SamplePhysics/DoublePendulum.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/ExtremalQuery
/usr/libexec/WildMagic/SamplePhysics/ExtremalQuery.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FlowingSkirt
/usr/libexec/WildMagic/SamplePhysics/FlowingSkirt.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Fluids2D
/usr/libexec/WildMagic/SamplePhysics/Fluids2D.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Fluids3D
/usr/libexec/WildMagic/SamplePhysics/Fluids3D.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FoucaultPendulum
/usr/libexec/WildMagic/SamplePhysics/FoucaultPendulum.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FreeFormDeformation
/usr/libexec/WildMagic/SamplePhysics/FreeFormDeformation.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FreeTopFixedTip
/usr/libexec/WildMagic/SamplePhysics/FreeTopFixedTip.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/GelatinBlob
/usr/libexec/WildMagic/SamplePhysics/GelatinBlob.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/GelatinCube
/usr/libexec/WildMagic/SamplePhysics/GelatinCube.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/GpuFluids2D
/usr/libexec/WildMagic/SamplePhysics/GpuFluids2D.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/HelixTubeSurface
/usr/libexec/WildMagic/SamplePhysics/HelixTubeSurface.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/IntersectingBoxes
/usr/libexec/WildMagic/SamplePhysics/IntersectingBoxes.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/IntersectingRectangles
/usr/libexec/WildMagic/SamplePhysics/IntersectingRectangles.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/KeplerPolarForm
/usr/libexec/WildMagic/SamplePhysics/KeplerPolarForm.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/MassPulleySpringSystem
/usr/libexec/WildMagic/SamplePhysics/MassPulleySpringSystem.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/NURBSCurveExample
/usr/libexec/WildMagic/SamplePhysics/NURBSCurveExample.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/PolygonDistance
/usr/libexec/WildMagic/SamplePhysics/PolygonDistance.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/PolyhedronDistance
/usr/libexec/WildMagic/SamplePhysics/PolyhedronDistance.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Rope
/usr/libexec/WildMagic/SamplePhysics/Rope.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneFlatBoard
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneFlatBoard.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle1
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle1.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle2
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle2.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneSolidBox
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneSolidBox.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod1
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod1.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod2
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod2.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/SimplePendulum
/usr/libexec/WildMagic/SamplePhysics/SimplePendulum.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/SimplePendulumFriction
/usr/libexec/WildMagic/SamplePhysics/SimplePendulumFriction.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/WaterDropFormation
/usr/libexec/WildMagic/SamplePhysics/WaterDropFormation.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/WrigglingSnake
/usr/libexec/WildMagic/SamplePhysics/WrigglingSnake.ReleaseDynamic

Changelog

See wildmagic5-5.15-1.fc26.i686.rpm changelog.

See Also

Package Description
wildmidi-0.4.0-1.fc26.i686.rpm Softsynth midi player
wildmidi-devel-0.4.0-1.fc26.i686.rpm Development files for wildmidi
wildmidi-libs-0.4.0-1.fc26.i686.rpm WildMidi Midi Wavetable Synth Lib
will-crash-0.10-4.fc26.i686.rpm Set of crashing executables written in various languages
wine-2.10-1.fc26.i686.rpm A compatibility layer for windows applications
wine-alsa-2.10-1.fc26.i686.rpm Alsa support for wine
wine-arial-fonts-2.10-1.fc26.noarch.rpm Wine Arial font family
wine-capi-2.10-1.fc26.i686.rpm ISDN support for wine
wine-cms-2.10-1.fc26.i686.rpm Color Management for wine
wine-common-2.10-1.fc26.noarch.rpm Common files
wine-core-2.10-1.fc26.i686.rpm Wine core package
wine-courier-fonts-2.10-1.fc26.noarch.rpm Wine Courier font family
wine-desktop-2.10-1.fc26.noarch.rpm Desktop integration features for wine
wine-devel-2.10-1.fc26.i686.rpm Wine development environment
wine-docs-1.4-8.fc26.noarch.rpm Documentation for wine
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